Ah yes-- the classic bouncing ball animation used to teach the basics is finally assigned.
Learning how to use Harmony and how to make a ball bounce made me even more ecstatic for the first assignment. I could not believe I was actually animating. Well, let me tell you that excitement began to lose its luster as time continued.
Praise to the gods that school had been cancelled on the Tuesday after labor day because of the threat of Hurricane Dorian. However, this unfortunately eliminated a work day in class, where students could use the lab equipment and get any help. Now, I was uncertain if the project was due on its original Thursday date for critique, or if it would have an extension under the present circumstances. I received no update on Canvas, so I scraped together $6 and marched across campus to check out a Wacom tablet.
Although I understood Harmony well in class, that information was dumped from my brain in favor of trivial fun facts so it seems. For the most part, the animating itself went smooth. That is until I decided to color. I'm aware of working in layers for illustration, but it was hard having the coloring move with its outline on an upper layer. Eventually, I figured out a better method and started separating different components on different layers.
After a full night of work, here is the first draft of my bouncing ball animation. I have been binge watching Pokemon on Netflix and playing Leaf Green on my old GameBoy; it was natural for my brain to see a pokeball as my art subject. Now why choose Magikarp? I don't know... I have soft spot for him.
Crunched for time and low on coffee, I was already critiquing my animation before submission. For starters, the ball's path shouldn't go off to the side, but instead backwards. I also think the change of expression is too sudden. It was nice to know that the professor had similar critiques and had offered useful advice on how to fix this.
Time for round two-- I had fixed the pokeball's path as once it hits magikarp, it bounces behind him into the background and eventually rolls out of frame. I also slowed down the pokeball after the first initial bounce because I found it too quick. As for the expression, I tried adding boil to the eye pupil to help with build up to the change of emotion. The pupil starts out normal, contracts when the pokeball hits, and expands in glee for not being captured. I do think this is more effective than how I originally had it.
Learning how to use Harmony and how to make a ball bounce made me even more ecstatic for the first assignment. I could not believe I was actually animating. Well, let me tell you that excitement began to lose its luster as time continued.
Praise to the gods that school had been cancelled on the Tuesday after labor day because of the threat of Hurricane Dorian. However, this unfortunately eliminated a work day in class, where students could use the lab equipment and get any help. Now, I was uncertain if the project was due on its original Thursday date for critique, or if it would have an extension under the present circumstances. I received no update on Canvas, so I scraped together $6 and marched across campus to check out a Wacom tablet.
Although I understood Harmony well in class, that information was dumped from my brain in favor of trivial fun facts so it seems. For the most part, the animating itself went smooth. That is until I decided to color. I'm aware of working in layers for illustration, but it was hard having the coloring move with its outline on an upper layer. Eventually, I figured out a better method and started separating different components on different layers.
After a full night of work, here is the first draft of my bouncing ball animation. I have been binge watching Pokemon on Netflix and playing Leaf Green on my old GameBoy; it was natural for my brain to see a pokeball as my art subject. Now why choose Magikarp? I don't know... I have soft spot for him.
Crunched for time and low on coffee, I was already critiquing my animation before submission. For starters, the ball's path shouldn't go off to the side, but instead backwards. I also think the change of expression is too sudden. It was nice to know that the professor had similar critiques and had offered useful advice on how to fix this.
Time for round two-- I had fixed the pokeball's path as once it hits magikarp, it bounces behind him into the background and eventually rolls out of frame. I also slowed down the pokeball after the first initial bounce because I found it too quick. As for the expression, I tried adding boil to the eye pupil to help with build up to the change of emotion. The pupil starts out normal, contracts when the pokeball hits, and expands in glee for not being captured. I do think this is more effective than how I originally had it.
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